ReadObject
RewriteObject is used in conjunction with ReadObject to change the values of the object.unsigned __int64 RewriteObject ( unsigned int tableID, CODBPP::Object *object = NULL );
Parameters
tableID | the table ID defining the table's handle. |
object | for the returned object addresses |
Return Values
If the method succeeds, the return value is zero else see error codes for more details.Remarks
Example Use
- C++
#include "ODBPP.h" #define TABLE_FIRST 1 struct FixedObject{ int First; double Second; } *fixedObject; int wmain(int argc, wchar_t* argv[]) { unsigned __int64 error; CODBPP database; CODBPP::Object object; const char16_t *userName = u"UserName", *message; if((error = database.BeginTransaction()) == NO_ERROR && (error = database.OpenTable(TABLE_FIRST)) == NO_ERROR && (error = database.ReadObject(TABLE_FIRST, CODBPP::EQUALTO,&object,1,userName)) == NO_ERROR){ fixedObject = (struct FixedObject*)object.fixed; fixedObject->First = 123; fixedObject->Second = 456.789; if((error = database.RewriteObject(TABLE_FIRST)) == NO_ERROR) error = database.CommitTransaction(); } if(error && database.GetErrorMessage(&message) == NO_ERROR) MessageBox(message); database.EndTransaction(); return NO_ERROR; }
Also See
AddObject, DeleteObject, NewObject, ReadObject, RestoreObjectListen All
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