
ReadObject
RewriteObject is used in conjunction with ReadObject to change the values of the object.unsigned __int64 RewriteObject ( unsigned int tableID, CODBPP::Object *object = NULL );
Parameters
| tableID | the table ID defining the table's handle. |
| object | for the returned object addresses |
Return Values
If the method succeeds, the return value is zero else see error codes for more details.Remarks
Example Use
- C++
#include "ODBPP.h"
#define TABLE_FIRST 1
struct FixedObject{
int First;
double Second;
} *fixedObject;
int wmain(int argc, wchar_t* argv[])
{
unsigned __int64 error;
CODBPP database;
CODBPP::Object object;
const char16_t *userName = u"UserName", *message;
if((error = database.BeginTransaction()) == NO_ERROR
&& (error = database.OpenTable(TABLE_FIRST)) == NO_ERROR
&& (error = database.ReadObject(TABLE_FIRST,
CODBPP::EQUALTO,&object,1,userName)) == NO_ERROR){
fixedObject = (struct FixedObject*)object.fixed;
fixedObject->First = 123;
fixedObject->Second = 456.789;
if((error = database.RewriteObject(TABLE_FIRST)) == NO_ERROR)
error = database.CommitTransaction();
}
if(error && database.GetErrorMessage(&message) == NO_ERROR)
MessageBox(message);
database.EndTransaction();
return NO_ERROR;
}Also See
AddObject, DeleteObject, NewObject, ReadObject, RestoreObjectListen All
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